- Cloud Countries
And finally we arrive at our preferred method: the cloud country. Our idea is to proceed cloud first, land last. Rather than starting with the physical territory, we start with the digital community. We recruit online for a group of people interested in founding a new virtual social network, a new city, and eventually a new country. We build the embryonic country as an open source project, we organize our internal economy around remote work, we cultivate in-person levels of civility, we simulate architecture in VR, and we create art and literature that reflects our values.
Unlike micronations, however, they are set up to be a scaled LARP, a feat of imagination practiced by large numbers of people at the same time. And the experience of cryptocurrencies over the last decade shows us just how powerful such a shared LARP can be.
Could a sufficiently robust cloud country with, say, 1-10M committed digital citizens, provable cryptocurrency reserves, and physical holdings all over the earth similarly achieve recognition from the United Nations? A cloud country with a population of this size would fit right in the middle of the pack globally, as about 75 existing nations have a population of less than 1M and 140 countries have a population of less than 10M. With 233 UN-recognized countries globally, that means 32% of countries have less than 1M citizens and 60% of countries have less than 10M citizens. This includes many countries people typically think of as "real", like Luxembourg (615k), Cyprus (1.18M), Estonia (1.3M), Ireland (4.8M), Singapore (5.8M), and so on.